Go Agent Server
High-performance agent server implementation in Go with gRPC.
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Last updated on January 1, 2024
Go Agent Server
Build a high-performance, scalable agent server using Go and gRPC for production environments.
Why Go?
- Performance: Compiled language with excellent concurrency
- Scalability: Handle thousands of concurrent connections
- Reliability: Strong typing and built-in testing
- Deployment: Single binary, easy to containerize
Architecture
go1package main 2 3import ( 4 "context" 5 "log" 6 "net" 7 8 "google.golang.org/grpc" 9 pb "your-package/proto" 10) 11 12type agentServer struct { 13 pb.UnimplementedAgentServiceServer 14} 15 16func (s *agentServer) ProcessRequest( 17 ctx context.Context, 18 req *pb.AgentRequest, 19) (*pb.AgentResponse, error) { 20 // Handle agent request 21 return &pb.AgentResponse{ 22 Message: "Processed", 23 }, nil 24} 25 26func main() { 27 lis, _ := net.Listen("tcp", ":50051") 28 s := grpc.NewServer() 29 pb.RegisterAgentServiceServer(s, &agentServer{}) 30 log.Fatal(s.Serve(lis)) 31}
Features
- gRPC for efficient communication
- Protocol buffers for serialization
- Connection pooling
- Load balancing support
- Health checks
- Observability with metrics
Use Cases
- High-throughput agent APIs
- Microservices architecture
- Real-time agent systems
- Enterprise-grade deployments